2020-10-02 21:57:41 +00:00
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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2020-10-03 01:07:51 +00:00
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_global_script_classes=[ {
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2020-10-04 14:35:24 +00:00
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"base": "Area2D",
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2020-10-04 13:53:24 +00:00
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"class": "Buzzsaw",
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"language": "GDScript",
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2020-10-04 14:35:24 +00:00
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"path": "res://Objects/ScrollingObjects/Buzzsaw.gd"
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2020-10-04 13:53:24 +00:00
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}, {
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2020-10-03 01:07:51 +00:00
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"base": "Node",
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"class": "Conductor",
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"language": "GDScript",
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2020-10-04 14:35:24 +00:00
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"path": "res://Objects/SpecialObjects/Conductor.gd"
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2020-10-03 16:46:14 +00:00
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}, {
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"base": "StaticBody2D",
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"class": "ConveyorBelt",
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"language": "GDScript",
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2020-10-04 14:35:24 +00:00
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"path": "res://Objects/ConveyorBelt/ConveyorBelt.gd"
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2020-10-03 16:46:14 +00:00
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}, {
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2020-10-04 14:35:24 +00:00
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"base": "ScrollParent",
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"class": "ConveyorScrollParent",
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2020-10-03 16:46:14 +00:00
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"language": "GDScript",
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2020-10-04 15:29:28 +00:00
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"path": "res://Objects/ScrollingObjects/Utilities/ConveyorScrollParent.gd"
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2020-10-03 16:46:14 +00:00
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}, {
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2020-10-04 16:17:54 +00:00
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"base": "Node2D",
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"class": "GameButton",
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"language": "GDScript",
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"path": "res://Objects/ScrollingObjects/Buttons/GameButton.gd"
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}, {
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2020-10-04 14:35:24 +00:00
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"base": "KinematicBody2D",
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2020-10-03 16:46:14 +00:00
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"class": "Player",
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"language": "GDScript",
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2020-10-04 14:35:24 +00:00
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"path": "res://Objects/SpecialObjects/Player.gd"
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2020-10-03 18:27:59 +00:00
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}, {
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2020-10-04 14:35:24 +00:00
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"base": "KinematicBody2D",
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2020-10-03 22:33:54 +00:00
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"class": "Press",
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"language": "GDScript",
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2020-10-04 14:35:24 +00:00
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"path": "res://Objects/ScrollingObjects/Press.gd"
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2020-10-03 22:33:54 +00:00
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}, {
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2020-10-04 14:35:24 +00:00
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"base": "Node",
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"class": "ScrollParent",
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2020-10-04 13:53:24 +00:00
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"language": "GDScript",
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2020-10-04 15:29:28 +00:00
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"path": "res://Objects/ScrollingObjects/Utilities/ScrollParent.gd"
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2020-10-04 13:53:24 +00:00
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}, {
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2020-10-04 15:29:28 +00:00
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"base": "Node2D",
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"class": "WrapParent",
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"language": "GDScript",
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"path": "res://Objects/ScrollingObjects/Utilities/WrapParent.gd"
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}, {
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"base": "Node",
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"class": "Wrapper",
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"language": "GDScript",
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"path": "res://Objects/SpecialObjects/Wrapper.gd"
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2020-10-03 01:07:51 +00:00
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} ]
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2020-10-02 21:57:41 +00:00
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_global_script_class_icons={
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2020-10-04 13:53:24 +00:00
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"Buzzsaw": "",
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2020-10-03 16:46:14 +00:00
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"Conductor": "",
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"ConveyorBelt": "",
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2020-10-04 14:35:24 +00:00
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"ConveyorScrollParent": "",
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2020-10-04 16:17:54 +00:00
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"GameButton": "",
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2020-10-03 18:27:59 +00:00
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"Player": "",
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2020-10-03 22:33:54 +00:00
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"Press": "",
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2020-10-04 14:35:24 +00:00
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"ScrollParent": "",
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2020-10-04 15:29:28 +00:00
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"WrapParent": "",
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"Wrapper": ""
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2020-10-02 21:57:41 +00:00
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}
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[application]
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config/name="ld47"
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2020-10-04 15:29:28 +00:00
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run/main_scene="res://Objects/Main.tscn"
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2020-10-03 01:20:01 +00:00
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2020-10-03 01:26:15 +00:00
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[display]
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2020-10-03 16:46:14 +00:00
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window/size/width=1280
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window/size/height=720
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2020-10-03 17:34:58 +00:00
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window/size/resizable=false
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2020-10-03 16:46:14 +00:00
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[input]
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plr_up={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
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2020-10-03 18:27:59 +00:00
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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2020-10-03 16:46:14 +00:00
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]
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}
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plr_left={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
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]
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}
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plr_right={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
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]
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}
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2020-10-03 01:26:15 +00:00
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2020-10-03 01:20:01 +00:00
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[layer_names]
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2d_render/layer_1="Default"
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2d_physics/layer_1="Default"
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2d_physics/layer_2="Player"
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2020-10-03 18:27:59 +00:00
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2d_physics/layer_3="Conveyor Belt"
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2d_physics/layer_4="Obstacles"
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2020-10-03 22:33:54 +00:00
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2d_physics/layer_5="Screen Walls"
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2020-10-02 21:57:41 +00:00
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[rendering]
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quality/driver/driver_name="GLES2"
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vram_compression/import_etc=true
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vram_compression/import_etc2=false
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