Maxim Lobovsky
|
648e7387f0
|
removed arrow fire
|
2022-04-03 21:01:12 +02:00 |
|
Maxim Lobovsky
|
9513b10dc6
|
added pixelated arrows sprites
|
2022-04-03 21:00:52 +02:00 |
|
Maxim Lobovsky
|
1687609840
|
added giant enemy spider
|
2022-04-03 21:00:11 +02:00 |
|
Maxim Lobovsky
|
36235415b2
|
Added weapon crossbow
|
2022-04-03 20:59:53 +02:00 |
|
Maxim Lobovsky
|
2c65d98803
|
removed arrow on fire
|
2022-04-03 20:59:00 +02:00 |
|
|
49315b7aca
|
💥 I am breaking a lot of stuff
|
2022-04-03 20:32:11 +02:00 |
|
Maxim Lobovsky
|
3e728f4a69
|
Added enemy snowman sprites
|
2022-04-03 19:27:14 +02:00 |
|
|
a5d1a25ba5
|
🧹 Move behaviours to a different dir
|
2022-04-03 18:18:01 +02:00 |
|
|
46220e8bdf
|
🗒️ Add editor description to Alliance
|
2022-04-03 18:15:48 +02:00 |
|
|
cd83f39b3d
|
🧹 Clean up AttractedTo
|
2022-04-03 18:15:15 +02:00 |
|
|
e08870b788
|
🔧 Fix RNGs
|
2022-04-03 17:48:53 +02:00 |
|
|
b60997203f
|
🔧 Shrink bullet shape
|
2022-04-03 17:48:36 +02:00 |
|
|
c9d0d47df3
|
🔧 Change pickup default behaviour
|
2022-04-03 17:44:28 +02:00 |
|
|
e3011d26e2
|
🧹 Cleanup sound code
|
2022-04-03 17:42:35 +02:00 |
|
|
07f1084555
|
🐛 Restore WASD movement
|
2022-04-03 17:37:00 +02:00 |
|
|
2be0bcb716
|
🔧 Remove initial silence from sounds
|
2022-04-03 17:34:34 +02:00 |
|
|
19aedebc32
|
🔧 Do not loop sounds
|
2022-04-03 17:32:07 +02:00 |
|
Cookie-CHR
|
fc8d4bc8ac
|
⚙️ Shooting time limitations
|
2022-04-03 16:44:18 +02:00 |
|
Cookie-CHR
|
6fa26636ba
|
⚙️ Dead enemies spawn a branch
|
2022-04-03 16:26:25 +02:00 |
|
Cookie-CHR
|
1f4c3734c7
|
🐞 Fixed spawner only spawning to bottom part
|
2022-04-03 16:25:36 +02:00 |
|
Cookie-CHR
|
2f457d7eb5
|
❓ Does sound work?
|
2022-04-03 15:44:51 +02:00 |
|
Cookie
|
82daeab48a
|
🎶 Sound Effects
|
2022-04-03 15:20:13 +02:00 |
|
Cookie-CHR
|
9c2ea42450
|
✏️ First versions of arrow and branch
also attached to relative sprite
|
2022-04-03 11:28:33 +02:00 |
|
Cookie-CHR
|
948405ddd5
|
⚙️ Created enemy spawner
|
2022-04-03 10:23:32 +02:00 |
|
|
da81aa103e
|
🔧 Free enemy on death
|
2022-04-03 09:06:30 +02:00 |
|
|
431255dd13
|
💥 Properly setup bullet collisions
|
2022-04-03 09:04:30 +02:00 |
|
|
f81acea7c8
|
🔨 Let Godot recognize static functions
|
2022-04-03 08:58:29 +02:00 |
|
|
c8f0eda16f
|
🐛 Fix BulletMovement not having the delta applied anymore
|
2022-04-03 08:50:02 +02:00 |
|
|
625631a0f0
|
🔧 Allow BulletMovement to detect collisions
|
2022-04-03 08:48:01 +02:00 |
|
|
edc036941f
|
🔧 Add utility static methods to Ownership
|
2022-04-03 08:47:39 +02:00 |
|
|
3e56b51c9b
|
🔧 Add utility static methods to Alliance
|
2022-04-03 08:47:28 +02:00 |
|
|
60d3078825
|
🔧 Give bullets an owner
|
2022-04-03 08:26:54 +02:00 |
|
|
42c1f4d293
|
✨ Create Ownership behaviour to mark entity ownership
|
2022-04-03 08:25:04 +02:00 |
|
|
7b190aaba1
|
🔧 Set Player and Enemy's alliances
|
2022-04-03 08:22:18 +02:00 |
|
|
27e2c9e875
|
✨ Create Alliance behaviour to mark entity factions
|
2022-04-03 08:21:21 +02:00 |
|
|
1c984e23c3
|
🔧 Make the basic enemy Damageable
|
2022-04-03 08:20:35 +02:00 |
|
|
a76fa2b246
|
🔧 Make the player Damageable
|
2022-04-03 08:20:03 +02:00 |
|
|
113a68bda3
|
✨ Create Damageable behaviour
|
2022-04-03 08:19:52 +02:00 |
|
|
62220e1126
|
✨ Create basic health bar HUD
|
2022-04-03 08:19:33 +02:00 |
|
|
768f677072
|
🔧 Load GrassDirtTileset as a Sprite Atlas
|
2022-04-03 05:44:11 +02:00 |
|
|
b92828863a
|
Merge branches 'main' and 'main' of github.com:RYGhub/ld50
|
2022-04-03 05:34:50 +02:00 |
|
Maxim Lobovsky
|
5c9d396e70
|
added grass tileset
|
2022-04-03 05:34:20 +02:00 |
|
|
2368ed9e2f
|
🔧 Change slightly music thresholds
|
2022-04-03 04:32:29 +02:00 |
|
|
d87b1d3259
|
🐛 Fix music files getting lost somewhere
|
2022-04-03 04:20:32 +02:00 |
|
|
6b792ca9d1
|
🔨 Hide Krita files from VSC
|
2022-04-03 04:17:27 +02:00 |
|
|
f873952360
|
🧹 Move default_bus_layout.tres to the music folder
|
2022-04-03 04:16:41 +02:00 |
|
|
ec43e7f492
|
🔧 Add some ChangeFireIntensity pickups for demonstrative purposes
|
2022-04-03 04:13:59 +02:00 |
|
|
e87b6e21d2
|
✨ Create ChangeFireIntensity pickup
|
2022-04-03 04:13:10 +02:00 |
|
|
2b59dceada
|
✨ Create pickup system
|
2022-04-03 04:12:57 +02:00 |
|
|
7c14f73cc4
|
:clean: Name phys layer3 "UI"
|
2022-04-03 03:28:23 +02:00 |
|