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pineapple-surf/island
2023-01-08 23:40:03 +01:00
..
CanSplash.gd Refactor splashing 2023-01-08 23:13:46 +01:00
CanSplash.tscn Refactor splashing 2023-01-08 23:13:46 +01:00
CollectibleByPlayer.gd Prevent collect being called multiple times 2023-01-08 22:40:22 +01:00
CollectibleByPlayer.tscn Fix collect sound position 2023-01-08 21:55:01 +01:00
CropMaterial.tres Make sprouts unshaded 2023-01-08 00:42:00 +01:00
CropTile.gd Fix CropTile behaviour 2023-01-08 13:09:34 +01:00
CropTile.tscn Create leafpile, containing respawning seeds 2023-01-08 22:37:59 +01:00
GrassMaterial.tres Create custom nearest sampling material for island meshes 2023-01-08 00:03:34 +01:00
HillMesh.tscn 👩🏻‍🔧 Add check to only shoot peas on free slots 2023-01-08 14:48:15 +01:00
HoppityMesh.tscn Add hoppity island mesh 2023-01-08 12:38:15 +01:00
Island.tscn Add some leafpiles around the islands 2023-01-08 23:40:03 +01:00
IslandMesh.tscn 👩🏻‍🔧 Add check to only shoot peas on free slots 2023-01-08 14:48:15 +01:00
Leafpile.tscn Make leafpile spawn seeds a bit higher 2023-01-08 22:39:14 +01:00
MoveTowardsPlayer.gd Refactor Pineapple scene 2023-01-08 21:27:26 +01:00
MoveTowardsPlayer.tscn Refactor Pineapple scene 2023-01-08 21:27:26 +01:00
PillarMesh.tscn Create a billboard pillar to display in water 2023-01-08 00:37:10 +01:00
Pineapple.tscn Godot changes ids again 2023-01-08 23:19:04 +01:00
PineappleMesh.tscn Use singleton for Player access and despawn pineapple on Player collision 2023-01-08 13:47:44 +01:00
Pop.gd Add missing newline at end of file 2023-01-08 07:56:12 +01:00
Producer.gd Fix pineapple magnet 2023-01-08 10:20:01 +01:00
PyramidSmallMesh.tscn Create custom nearest sampling material for island meshes 2023-01-08 00:03:34 +01:00
PyramidSmolMesh.tscn Create custom nearest sampling material for island meshes 2023-01-08 00:03:34 +01:00
RespawnPad.gd Create leafpile, containing respawning seeds 2023-01-08 22:37:59 +01:00
RespawnPad.tscn Create leafpile, containing respawning seeds 2023-01-08 22:37:59 +01:00
Sea.gd Refactor splashing 2023-01-08 23:13:46 +01:00
Sea.gdshader Fix sea texture interpolation 2023-01-08 22:02:04 +01:00
Sea.tscn Refactor splashing 2023-01-08 23:13:46 +01:00
SeaMesh.tscn Refactor splashing 2023-01-08 23:13:46 +01:00
Seeds.tscn Create initial seeds scene 2023-01-08 21:47:04 +01:00