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d222e8c066
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Refactor MoveTowards so that it only handles deciding a direction
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2024-04-16 01:57:22 +02:00 |
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e2f4ad461e
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Refactor HoverDetector into CursorDetector
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2024-04-16 01:56:46 +02:00 |
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fa502ba267
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Refactor Hunter into EdibleTracker
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2024-04-16 00:20:21 +02:00 |
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db1805eec5
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Add icon to HoverDetector
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2024-04-16 00:17:10 +02:00 |
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deff3534c8
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Add debug logging on Edible.eaten
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2024-04-16 00:16:57 +02:00 |
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ac4817cf3d
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Add an icon to Edible
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2024-04-16 00:04:55 +02:00 |
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fa4c58c8e0
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Add icon to Eater
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2024-04-15 23:50:39 +02:00 |
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5a7847a2b0
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Document Counter
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2024-04-15 23:45:42 +02:00 |
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e0cae47b29
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Add custom icon for Collectable
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2024-04-15 22:58:18 +02:00 |
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8012c84292
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Refactor Eater and Edible
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2024-04-15 22:43:26 +02:00 |
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97b415fabd
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Cleanup and document Counter
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2024-04-15 22:39:43 +02:00 |
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85d487a56c
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Make Collectable an Area2D
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2024-04-15 22:39:06 +02:00 |
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c12df50328
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Remove CollisionShape2D from inside behaviours
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2024-04-15 22:32:22 +02:00 |
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0c7c4d581a
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Remove tag parameter from Collectable.collected
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2024-04-15 22:30:35 +02:00 |
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0c2cefb255
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Fix spawner sometimes failing to spawn
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2024-04-15 21:51:24 +02:00 |
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8ed5cccabb
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Don't make sprites implode while being dragged
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2024-04-15 21:27:23 +02:00 |
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058a2a6ac9
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Make gold play a sound on pickup
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2024-04-15 06:21:36 +02:00 |
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a894aa2018
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Add Imp sprite and make it eat Sheep
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2024-04-15 06:07:49 +02:00 |
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2b513b8bb2
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Create SpriteLeftRight behaviour
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2024-04-15 05:43:07 +02:00 |
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180e66e7fc
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Merge branch 'main' of https://github.com/Steffo99/ld55
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2024-04-15 03:06:33 +02:00 |
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c3808090ff
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Connect eaten signal for debug logging
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2024-04-15 03:06:31 +02:00 |
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fecacaf2aa
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Add WIP DropOnFree
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2024-04-15 03:05:35 +02:00 |
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Lorenzo Rossi
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c12ff464e2
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Add eat_target and imp behaviour
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2024-04-15 02:45:18 +02:00 |
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5dd3c62410
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Create Eater behaviour
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2024-04-15 01:23:06 +02:00 |
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b1ab4cc5c7
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Create HuntTarget behaviour
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2024-04-14 23:29:29 +02:00 |
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05a0f84b70
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Re-add layer to Collectable
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2024-04-14 23:08:58 +02:00 |
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df727592e0
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Re-add layer to HoverDetector
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2024-04-14 23:07:05 +02:00 |
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Lorenzo Rossi
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beb42d04ed
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Add cloud to spawn sheeps
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2024-04-14 22:36:34 +02:00 |
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15152dc638
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Add script to `SpawnerChoice
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2024-04-14 21:38:43 +02:00 |
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510d14fd4c
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Create SpawnerChoice selecting a random subspawner to spawn things from
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2024-04-14 21:21:43 +02:00 |
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00fbc2f649
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Configure MoveTowardsTarget 's CaptureArea collision mask
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2024-04-14 20:59:19 +02:00 |
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9fda8cc86f
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Configure Hunter 's CollisionArea layer and mask
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2024-04-14 20:57:25 +02:00 |
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ba99709a55
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Remove collision layers from HoverDetector
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2024-04-14 20:56:44 +02:00 |
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b0908e4e29
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Remove collision layers from Draggable
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2024-04-14 20:56:18 +02:00 |
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42661f8efc
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Remove collision layers from Collectable
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2024-04-14 20:55:25 +02:00 |
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Lorenzo Rossi
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2fc4f9e91a
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Add spawner and SpawnedEntities
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2024-04-14 19:48:13 +02:00 |
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Lorenzo Rossi
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8f46ff5022
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Generalize move_towards_mouse in move_towards
Also create move_towards_target
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2024-04-14 18:20:50 +02:00 |
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6a14979de7
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I have no idea why this wasn't committed???
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2024-04-14 18:10:31 +02:00 |
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Lorenzo Rossi
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b16583f799
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Remove match_mouse_position.tscn as their script
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2024-04-14 17:31:28 +02:00 |
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3d17dcd3f0
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Make Sheep s Draggable with a CursorMagnet
Throwing and drag isn't implemented yet. Any ideas for how to do it with this framework?
Might be a good idea to do it on a branch first...
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2024-04-14 07:46:06 +02:00 |
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d699ec9110
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Set HoverDetector shape alpha to 0 because of funnies
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2024-04-14 07:30:53 +02:00 |
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aa38f02244
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Remove unused capture_area reference
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2024-04-14 07:23:33 +02:00 |
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470aa1cf8e
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Remove speed limit from MoveTowardsMouse
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2024-04-14 07:23:10 +02:00 |
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7568c5bcd7
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Delete MatchMousePosition , as it's already implemented by MoveTowardsMouse with an infinite radius and speed
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2024-04-14 07:22:43 +02:00 |
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6df6455505
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Make Draggable an Area2D consisting of the mouse target
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2024-04-14 07:21:24 +02:00 |
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4e1ba1311f
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Create MatchMousePosition behaviour
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2024-04-14 06:49:15 +02:00 |
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114e386835
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ofc autosave doesn't work
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2024-04-14 06:26:27 +02:00 |
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330bac8d0e
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Rename Pickable to Draggable and add the drag and drop methods
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2024-04-14 06:26:14 +02:00 |
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caafcd54ee
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Pickable didn't save ofc
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2024-04-14 05:30:29 +02:00 |
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c39de9cb4c
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Create a Pickable token class to mark objects that can be picked up with the cursor
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2024-04-14 05:25:36 +02:00 |
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