Caterina Gazzotti
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e28cf9de7b
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Update licences file
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2024-04-14 21:50:25 +02:00 |
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Caterina Gazzotti
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3fc74cf0d9
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Merge branch 'main' of https://github.com/Steffo99/ld55
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2024-04-14 21:18:09 +02:00 |
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4f18cdaa65
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Configure CursorMagnet layer and mask
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2024-04-14 21:02:08 +02:00 |
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8b392b4e46
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Name collision layer 7 "System"
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2024-04-14 21:01:30 +02:00 |
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00fbc2f649
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Configure MoveTowardsTarget 's CaptureArea collision mask
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2024-04-14 20:59:19 +02:00 |
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9fda8cc86f
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Configure Hunter 's CollisionArea layer and mask
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2024-04-14 20:57:25 +02:00 |
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ba99709a55
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Remove collision layers from HoverDetector
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2024-04-14 20:56:44 +02:00 |
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b0908e4e29
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Remove collision layers from Draggable
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2024-04-14 20:56:18 +02:00 |
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42661f8efc
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Remove collision layers from Collectable
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2024-04-14 20:55:25 +02:00 |
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aa69648a59
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Setup collision layers on Sheep
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2024-04-14 20:53:45 +02:00 |
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93f947aa1a
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Name collision layers
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2024-04-14 20:51:57 +02:00 |
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Caterina Gazzotti
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9f4b807bd8
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Add all the licences for the sound effects
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2024-04-14 19:55:47 +02:00 |
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Caterina Gazzotti
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884065e2b8
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Add some sound effects
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2024-04-14 19:55:29 +02:00 |
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Lorenzo Rossi
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2fc4f9e91a
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Add spawner and SpawnedEntities
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2024-04-14 19:48:13 +02:00 |
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Lorenzo Rossi
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8f46ff5022
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Generalize move_towards_mouse in move_towards
Also create move_towards_target
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2024-04-14 18:20:50 +02:00 |
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6a14979de7
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I have no idea why this wasn't committed???
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2024-04-14 18:10:31 +02:00 |
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Lorenzo Rossi
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b16583f799
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Remove match_mouse_position.tscn as their script
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2024-04-14 17:31:28 +02:00 |
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3d17dcd3f0
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Make Sheep s Draggable with a CursorMagnet
Throwing and drag isn't implemented yet. Any ideas for how to do it with this framework?
Might be a good idea to do it on a branch first...
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2024-04-14 07:46:06 +02:00 |
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d699ec9110
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Set HoverDetector shape alpha to 0 because of funnies
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2024-04-14 07:30:53 +02:00 |
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aa38f02244
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Remove unused capture_area reference
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2024-04-14 07:23:33 +02:00 |
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470aa1cf8e
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Remove speed limit from MoveTowardsMouse
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2024-04-14 07:23:10 +02:00 |
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7568c5bcd7
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Delete MatchMousePosition , as it's already implemented by MoveTowardsMouse with an infinite radius and speed
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2024-04-14 07:22:43 +02:00 |
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6df6455505
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Make Draggable an Area2D consisting of the mouse target
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2024-04-14 07:21:24 +02:00 |
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e434ae69bf
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Make Sheep Draggable
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2024-04-14 07:20:53 +02:00 |
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4e1ba1311f
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Create MatchMousePosition behaviour
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2024-04-14 06:49:15 +02:00 |
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114e386835
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ofc autosave doesn't work
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2024-04-14 06:26:27 +02:00 |
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330bac8d0e
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Rename Pickable to Draggable and add the drag and drop methods
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2024-04-14 06:26:14 +02:00 |
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5b95544de5
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Game : Remove input event debug logging
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2024-04-14 05:48:26 +02:00 |
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1a67612209
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Fix a few things in the Main scene
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2024-04-14 05:40:07 +02:00 |
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c8fb1e0c67
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Remove the sheep from the main menu as they lack some required features to move
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2024-04-14 05:39:49 +02:00 |
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9a9f93b32d
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Add the main_menu input action
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2024-04-14 05:39:22 +02:00 |
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caafcd54ee
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Pickable didn't save ofc
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2024-04-14 05:30:29 +02:00 |
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b5221dede1
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Add a Main.destroy_game function
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2024-04-14 05:27:42 +02:00 |
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e28097612f
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Specify control scheme (Mouse)
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2024-04-14 05:26:13 +02:00 |
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c39de9cb4c
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Create a Pickable token class to mark objects that can be picked up with the cursor
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2024-04-14 05:25:36 +02:00 |
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3020edbdd5
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Add a CollisionShape2D to the Sheep
sheep
shape
sheep
shape
ship
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2024-04-14 05:23:52 +02:00 |
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5ad13fb694
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MainGame : Add a couple Sheep to test their movement
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2024-04-14 05:13:56 +02:00 |
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b89a40e5bf
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Make Sheep move
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2024-04-14 05:13:37 +02:00 |
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45512a8ba1
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Make it possible for MoveTowardsMouse to detach and stop moving
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2024-04-14 05:12:10 +02:00 |
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c2dab55333
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Tweak SkitterFromMouse after manual testing
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2024-04-14 05:09:22 +02:00 |
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ff3c0d97d3
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SkitterFromMouse : it turns out randi_range is inclusive
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2024-04-14 05:01:27 +02:00 |
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edf61001af
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Turn off .blend file import
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2024-04-14 05:00:08 +02:00 |
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ed82b22f93
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Fix preload paths in Main
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2024-04-14 04:58:38 +02:00 |
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b9624ab6bb
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Add some more Gold to MainGame to test
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2024-04-14 04:53:56 +02:00 |
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232d384a91
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Wipe Sheep , moving the current script to sheep_snowy.gd
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2024-04-14 04:43:59 +02:00 |
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47b3821513
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Rename Sprite node in Gold
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2024-04-14 04:42:20 +02:00 |
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f1c2c5233b
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Complete Gold entity
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2024-04-14 04:39:45 +02:00 |
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3b7c49b8cf
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Make Collectable 's Shape radius 16px
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2024-04-14 04:35:57 +02:00 |
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3ce1bffb83
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Make Collectable 's MouseArea unmonitorable
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2024-04-14 04:34:37 +02:00 |
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71a409df23
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Fix reference in MoveTowardsMouse mysteriously not working
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2024-04-14 04:30:23 +02:00 |
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