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78ff2a09e3
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I thought I had already renamed this??
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2024-04-14 04:20:23 +02:00 |
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ed17cf8efa
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Temporarily set MainGame as main scene
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2024-04-14 04:19:06 +02:00 |
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c7bd5c9359
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Fix reference acquisition in MoveTowardsMouse
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2024-04-14 04:18:38 +02:00 |
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04d6e78228
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Remove excessively verbose debug message from Gold
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2024-04-14 04:15:33 +02:00 |
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072fffe868
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Move sheep.png to entities
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2024-04-14 04:14:04 +02:00 |
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8b683466d2
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Replace nugget texture with a PlaceholderTexture2D
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2024-04-14 04:13:28 +02:00 |
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67b73e4def
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Rename menu_game to main_game (oops!)
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2024-04-14 04:12:33 +02:00 |
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2849dee2dc
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Fix MoveTowardsMouse using the wrong coordinate system
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2024-04-14 04:11:34 +02:00 |
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4b24dd1fc3
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Replace GameCamera.get_ancestor with the reference Game.camera
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2024-04-14 04:09:36 +02:00 |
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1aa785c08a
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Specify return type of MainGame.get_ancestor
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2024-04-14 04:07:35 +02:00 |
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735313b167
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Create basic GameCamera
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2024-04-14 04:07:18 +02:00 |
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cfe8091901
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Make type of MoveTowardsMouse.speed explicit
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2024-04-14 04:04:26 +02:00 |
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a499ffddb9
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Increase default speed of SkitterFromMouse to 200 px/s
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2024-04-14 04:03:52 +02:00 |
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a1a027793c
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Increase default speed of MoveTowardsMouse to 100 px/s
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2024-04-14 04:03:01 +02:00 |
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443cf25440
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Start MoveTowardsMouse from State.STILL
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2024-04-14 04:02:00 +02:00 |
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2ca8e7ec84
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Ctrl+S
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2024-04-14 03:56:18 +02:00 |
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ed8e09bd60
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Add a HoverDetector acting as CaptureArea to MoveTowardsMouse
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2024-04-14 03:55:57 +02:00 |
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ff0c49cf07
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Rename HoverDetector to ScareArea in SkitterFromMouse
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2024-04-14 03:51:23 +02:00 |
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8b8b6fbd88
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Make HoverDetector un-monitorable by default
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2024-04-14 03:50:39 +02:00 |
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6dde00120d
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Use HoverDetector in SkitterFromMouse
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2024-04-14 03:49:28 +02:00 |
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260a39371c
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Change HoverDetector debug shape color to reddish
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2024-04-14 03:45:01 +02:00 |
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50c783b47f
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Create HoverDetector behaviour
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2024-04-14 03:43:58 +02:00 |
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ac1a35c938
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Configure MainGame
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2024-04-14 03:38:04 +02:00 |
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adf87b1268
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Rename interface directory to menu
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2024-04-14 03:37:30 +02:00 |
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aa89f5c3e0
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Remove unused gameplay scene
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2024-04-14 03:37:06 +02:00 |
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b00fc008d4
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autosave shenanigans
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2024-04-14 00:51:15 +02:00 |
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3d412d6254
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Create Counter behaviour
Look, I can count!
1, 2, 4, 3, 5...
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2024-04-14 00:51:05 +02:00 |
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a5b2394aa5
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Change target resolution to 1280x720
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2024-04-14 00:31:51 +02:00 |
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d4ddd4e49c
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Create SkitterFromMouse behaviour
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2024-04-14 00:26:24 +02:00 |
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6939796cdf
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Add eaten signal to Edible
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2024-04-14 00:23:33 +02:00 |
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9dd74c154c
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Hunter : move logging to signals
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2024-04-14 00:23:03 +02:00 |
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165abc794a
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Create Random class with static rng utils
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2024-04-14 00:22:21 +02:00 |
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edbbd130dc
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Move logging statements to separate signals
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2024-04-14 00:13:26 +02:00 |
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c3bdc1c653
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Change Hunter debug area color to red
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2024-04-14 00:05:39 +02:00 |
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8706a6ab1a
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Add Log.w and Log.e function to print in yellow and red to the console respectively
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2024-04-14 00:03:11 +02:00 |
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fa55e02180
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WHY DOES AUTOSAVE NOT WORK
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2024-04-13 23:56:57 +02:00 |
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a637dcfdf7
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OH COME ON
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2024-04-13 23:56:36 +02:00 |
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630eb88f22
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Create Hunter behaviour, tracking Edible bodies inside a certain area
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2024-04-13 23:56:22 +02:00 |
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1738ad0ed0
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i keep forgetting files
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2024-04-13 23:43:39 +02:00 |
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32c9345bfb
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Create marker scene Edible to allow an entity to detect what other entities it can eat
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2024-04-13 23:43:19 +02:00 |
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91d1ba50fc
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Remove unused target variable in MoveTowardsMouse
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2024-04-13 23:41:23 +02:00 |
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ab614ae84c
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Move signals above exports in scripts
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2024-04-13 23:41:00 +02:00 |
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04110c9b26
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i forgor a file
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2024-04-13 23:40:45 +02:00 |
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cc2874dd90
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Create generic MoveTowardsMouse behaviour
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2024-04-13 23:40:34 +02:00 |
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0bb9d427e9
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Connect debug print signal in Connectable
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2024-04-13 23:28:17 +02:00 |
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c0055761a4
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Create Collectible behaviour based on @snowycoder's Gold entity
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2024-04-13 23:27:36 +02:00 |
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9550f690dc
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Create Log , with logging utilities
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2024-04-13 23:25:47 +02:00 |
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Lorenzo Rossi
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df683f3141
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Add gold nugget
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2024-04-13 19:07:26 +02:00 |
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Lorenzo Rossi
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d4c844e878
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Move mouse physics in _physics_process
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2024-04-13 17:58:14 +02:00 |
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Lorenzo Rossi
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0724543d90
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Send help
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2024-04-13 16:38:05 +02:00 |
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