.. |
BhopelagoMesh.tscn
|
Add the bhopelago island
|
2023-01-09 12:10:32 +01:00 |
CanSplash.gd
|
Refactor splashing
|
2023-01-08 23:13:46 +01:00 |
CanSplash.tscn
|
Refactor splashing
|
2023-01-08 23:13:46 +01:00 |
CollectibleByPlayer.gd
|
Prevent collect being called multiple times
|
2023-01-08 22:40:22 +01:00 |
CollectibleByPlayer.tscn
|
Fix collect sound position
|
2023-01-08 21:55:01 +01:00 |
CropMaterial.tres
|
Make sprouts unshaded
|
2023-01-08 00:42:00 +01:00 |
CropTile.gd
|
Add a small constant to the scale factor
|
2023-01-09 02:05:14 +01:00 |
CropTile.tscn
|
Fix misc things
|
2023-01-09 01:53:52 +01:00 |
FunnyExplosion.tscn
|
Tweak explosion a bit
|
2023-01-09 10:39:47 +01:00 |
GrassMaterial.tres
|
Create custom nearest sampling material for island meshes
|
2023-01-08 00:03:34 +01:00 |
HillMesh.tscn
|
👩🏻🔧 Add check to only shoot peas on free slots
|
2023-01-08 14:48:15 +01:00 |
HoppityMesh.tscn
|
Fix various bugs related to planting seeds
|
2023-01-09 00:28:39 +01:00 |
Island.tscn
|
Add the bhopelago island
|
2023-01-09 12:10:32 +01:00 |
IslandMesh.tscn
|
👩🏻🔧 Add check to only shoot peas on free slots
|
2023-01-08 14:48:15 +01:00 |
Leafpile.tscn
|
Make leafpile spawn seeds a bit higher
|
2023-01-08 22:39:14 +01:00 |
MoveTowardsPlayer.gd
|
Refactor Pineapple scene
|
2023-01-08 21:27:26 +01:00 |
MoveTowardsPlayer.tscn
|
Refactor Pineapple scene
|
2023-01-08 21:27:26 +01:00 |
PillarMesh.tscn
|
Create a billboard pillar to display in water
|
2023-01-08 00:37:10 +01:00 |
Pineapple.gd
|
Add harvested counter
|
2023-01-09 02:17:34 +01:00 |
Pineapple.tscn
|
Fix misc things
|
2023-01-09 01:53:52 +01:00 |
PineappleMesh.tscn
|
Use singleton for Player access and despawn pineapple on Player collision
|
2023-01-08 13:47:44 +01:00 |
Pop.gd
|
Add missing newline at end of file
|
2023-01-08 07:56:12 +01:00 |
Producer.gd
|
Fix pineapple magnet
|
2023-01-08 10:20:01 +01:00 |
PyramidSmallMesh.tscn
|
Fix various bugs related to planting seeds
|
2023-01-09 00:28:39 +01:00 |
PyramidSmolMesh.tscn
|
Fix various bugs related to planting seeds
|
2023-01-09 00:28:39 +01:00 |
RespawnPad.gd
|
Create leafpile, containing respawning seeds
|
2023-01-08 22:37:59 +01:00 |
RespawnPad.tscn
|
Create leafpile, containing respawning seeds
|
2023-01-08 22:37:59 +01:00 |
Sea.gd
|
Refactor splashing
|
2023-01-08 23:13:46 +01:00 |
Sea.gdshader
|
Fix sea texture interpolation
|
2023-01-08 22:02:04 +01:00 |
Sea.tscn
|
Refactor splashing
|
2023-01-08 23:13:46 +01:00 |
SeaMesh.tscn
|
Refactor splashing
|
2023-01-08 23:13:46 +01:00 |
Seeds.gd
|
Move player reference to @onready variable
|
2023-01-09 00:35:59 +01:00 |
Seeds.tscn
|
Change seed collect sound
|
2023-01-09 02:41:46 +01:00 |
Temple.gd
|
Cleanup code? Maybe?
|
2023-01-09 11:06:02 +01:00 |
Temple.tscn
|
make pineglasses start with a lower pitch
|
2023-01-09 05:12:57 +01:00 |
TempleMesh.tscn
|
Add temple mesh
|
2023-01-09 04:16:00 +01:00 |