|
42661f8efc
|
Remove collision layers from Collectable
|
2024-04-14 20:55:25 +02:00 |
|
Lorenzo Rossi
|
2fc4f9e91a
|
Add spawner and SpawnedEntities
|
2024-04-14 19:48:13 +02:00 |
|
Lorenzo Rossi
|
8f46ff5022
|
Generalize move_towards_mouse in move_towards
Also create move_towards_target
|
2024-04-14 18:20:50 +02:00 |
|
|
6a14979de7
|
I have no idea why this wasn't committed???
|
2024-04-14 18:10:31 +02:00 |
|
Lorenzo Rossi
|
b16583f799
|
Remove match_mouse_position.tscn as their script
|
2024-04-14 17:31:28 +02:00 |
|
|
3d17dcd3f0
|
Make Sheep s Draggable with a CursorMagnet
Throwing and drag isn't implemented yet. Any ideas for how to do it with this framework?
Might be a good idea to do it on a branch first...
|
2024-04-14 07:46:06 +02:00 |
|
|
d699ec9110
|
Set HoverDetector shape alpha to 0 because of funnies
|
2024-04-14 07:30:53 +02:00 |
|
|
aa38f02244
|
Remove unused capture_area reference
|
2024-04-14 07:23:33 +02:00 |
|
|
470aa1cf8e
|
Remove speed limit from MoveTowardsMouse
|
2024-04-14 07:23:10 +02:00 |
|
|
7568c5bcd7
|
Delete MatchMousePosition , as it's already implemented by MoveTowardsMouse with an infinite radius and speed
|
2024-04-14 07:22:43 +02:00 |
|
|
6df6455505
|
Make Draggable an Area2D consisting of the mouse target
|
2024-04-14 07:21:24 +02:00 |
|
|
4e1ba1311f
|
Create MatchMousePosition behaviour
|
2024-04-14 06:49:15 +02:00 |
|
|
114e386835
|
ofc autosave doesn't work
|
2024-04-14 06:26:27 +02:00 |
|
|
330bac8d0e
|
Rename Pickable to Draggable and add the drag and drop methods
|
2024-04-14 06:26:14 +02:00 |
|
|
caafcd54ee
|
Pickable didn't save ofc
|
2024-04-14 05:30:29 +02:00 |
|
|
c39de9cb4c
|
Create a Pickable token class to mark objects that can be picked up with the cursor
|
2024-04-14 05:25:36 +02:00 |
|
|
45512a8ba1
|
Make it possible for MoveTowardsMouse to detach and stop moving
|
2024-04-14 05:12:10 +02:00 |
|
|
c2dab55333
|
Tweak SkitterFromMouse after manual testing
|
2024-04-14 05:09:22 +02:00 |
|
|
ff3c0d97d3
|
SkitterFromMouse : it turns out randi_range is inclusive
|
2024-04-14 05:01:27 +02:00 |
|
|
3b7c49b8cf
|
Make Collectable 's Shape radius 16px
|
2024-04-14 04:35:57 +02:00 |
|
|
3ce1bffb83
|
Make Collectable 's MouseArea unmonitorable
|
2024-04-14 04:34:37 +02:00 |
|
|
71a409df23
|
Fix reference in MoveTowardsMouse mysteriously not working
|
2024-04-14 04:30:23 +02:00 |
|
|
c7bd5c9359
|
Fix reference acquisition in MoveTowardsMouse
|
2024-04-14 04:18:38 +02:00 |
|
|
2849dee2dc
|
Fix MoveTowardsMouse using the wrong coordinate system
|
2024-04-14 04:11:34 +02:00 |
|
|
1aa785c08a
|
Specify return type of MainGame.get_ancestor
|
2024-04-14 04:07:35 +02:00 |
|
|
cfe8091901
|
Make type of MoveTowardsMouse.speed explicit
|
2024-04-14 04:04:26 +02:00 |
|
|
a499ffddb9
|
Increase default speed of SkitterFromMouse to 200 px/s
|
2024-04-14 04:03:52 +02:00 |
|
|
a1a027793c
|
Increase default speed of MoveTowardsMouse to 100 px/s
|
2024-04-14 04:03:01 +02:00 |
|
|
443cf25440
|
Start MoveTowardsMouse from State.STILL
|
2024-04-14 04:02:00 +02:00 |
|
|
2ca8e7ec84
|
Ctrl+S
|
2024-04-14 03:56:18 +02:00 |
|
|
ed8e09bd60
|
Add a HoverDetector acting as CaptureArea to MoveTowardsMouse
|
2024-04-14 03:55:57 +02:00 |
|
|
ff0c49cf07
|
Rename HoverDetector to ScareArea in SkitterFromMouse
|
2024-04-14 03:51:23 +02:00 |
|
|
8b8b6fbd88
|
Make HoverDetector un-monitorable by default
|
2024-04-14 03:50:39 +02:00 |
|
|
6dde00120d
|
Use HoverDetector in SkitterFromMouse
|
2024-04-14 03:49:28 +02:00 |
|
|
260a39371c
|
Change HoverDetector debug shape color to reddish
|
2024-04-14 03:45:01 +02:00 |
|
|
50c783b47f
|
Create HoverDetector behaviour
|
2024-04-14 03:43:58 +02:00 |
|
|
b00fc008d4
|
autosave shenanigans
|
2024-04-14 00:51:15 +02:00 |
|
|
3d412d6254
|
Create Counter behaviour
Look, I can count!
1, 2, 4, 3, 5...
|
2024-04-14 00:51:05 +02:00 |
|
|
d4ddd4e49c
|
Create SkitterFromMouse behaviour
|
2024-04-14 00:26:24 +02:00 |
|
|
6939796cdf
|
Add eaten signal to Edible
|
2024-04-14 00:23:33 +02:00 |
|
|
9dd74c154c
|
Hunter : move logging to signals
|
2024-04-14 00:23:03 +02:00 |
|
|
edbbd130dc
|
Move logging statements to separate signals
|
2024-04-14 00:13:26 +02:00 |
|
|
c3bdc1c653
|
Change Hunter debug area color to red
|
2024-04-14 00:05:39 +02:00 |
|
|
fa55e02180
|
WHY DOES AUTOSAVE NOT WORK
|
2024-04-13 23:56:57 +02:00 |
|
|
a637dcfdf7
|
OH COME ON
|
2024-04-13 23:56:36 +02:00 |
|
|
630eb88f22
|
Create Hunter behaviour, tracking Edible bodies inside a certain area
|
2024-04-13 23:56:22 +02:00 |
|
|
1738ad0ed0
|
i keep forgetting files
|
2024-04-13 23:43:39 +02:00 |
|
|
32c9345bfb
|
Create marker scene Edible to allow an entity to detect what other entities it can eat
|
2024-04-13 23:43:19 +02:00 |
|
|
91d1ba50fc
|
Remove unused target variable in MoveTowardsMouse
|
2024-04-13 23:41:23 +02:00 |
|
|
ab614ae84c
|
Move signals above exports in scripts
|
2024-04-13 23:41:00 +02:00 |
|
|
04110c9b26
|
i forgor a file
|
2024-04-13 23:40:45 +02:00 |
|
|
cc2874dd90
|
Create generic MoveTowardsMouse behaviour
|
2024-04-13 23:40:34 +02:00 |
|
|
0bb9d427e9
|
Connect debug print signal in Connectable
|
2024-04-13 23:28:17 +02:00 |
|
|
c0055761a4
|
Create Collectible behaviour based on @snowycoder's Gold entity
|
2024-04-13 23:27:36 +02:00 |
|