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109 commits

Author SHA1 Message Date
f1871a02ae
Rename methods and improve Priority 2024-04-19 01:30:03 +02:00
32e00ede01
Improve and cleanup Sampler and SamplerPriority 2024-04-19 01:26:02 +02:00
564477e5e9
Improve Priority with some suggestions by @SnowyCoder 2024-04-19 01:22:03 +02:00
8142f399bd
Add TimerStddev 2024-04-17 05:45:34 +02:00
8278a55069
It works 2024-04-17 05:29:45 +02:00
3341c86e39
Sheep now work! Almost. Missing speed. 2024-04-17 05:26:13 +02:00
17e87b06d0
Alter Move a bit... 2024-04-17 05:01:02 +02:00
1f8a553294
Implement the new behaviour system on Sheep to test it out 2024-04-17 04:52:11 +02:00
44f5556e74
Delete SkitterFromMouse 2024-04-17 01:54:12 +02:00
382fe80266
Rename EdibleTracker to TrackerEdible 2024-04-17 01:10:03 +02:00
3c0439b2a0
Create Priority and SamplerPriority 2024-04-17 00:55:17 +02:00
54076eea57
Remove unnecessary icon definitions 2024-04-16 19:52:16 +02:00
9c84295ac6
Fix AIHunterErratic and AIHunterPersistent node names 2024-04-16 05:09:31 +02:00
f1ca11d887
Create Samplers 2024-04-16 05:08:25 +02:00
69b08c09e7
Create Move and MoveStraight and refactor MoveTowards 2024-04-16 04:29:34 +02:00
fd0d973658
Remove MoveTowardsMouse and MoveTowardsTarget 2024-04-16 04:04:46 +02:00
36c1743979
Break Draggable 2024-04-16 03:56:46 +02:00
6d5360ec35
Remove unused SpawnerFree 2024-04-16 03:20:02 +02:00
b172e919d9
Refactor SpawnerChoice 2024-04-16 03:11:57 +02:00
10f17c1e9e
Refactor Spawner 2024-04-16 03:02:19 +02:00
a3d98df9ff
Refactor movement and entity logic 2024-04-16 02:47:31 +02:00
d222e8c066
Refactor MoveTowards so that it only handles deciding a direction 2024-04-16 01:57:22 +02:00
e2f4ad461e
Refactor HoverDetector into CursorDetector 2024-04-16 01:56:46 +02:00
fa502ba267
Refactor Hunter into EdibleTracker 2024-04-16 00:20:21 +02:00
db1805eec5
Add icon to HoverDetector 2024-04-16 00:17:10 +02:00
deff3534c8
Add debug logging on Edible.eaten 2024-04-16 00:16:57 +02:00
ac4817cf3d
Add an icon to Edible 2024-04-16 00:04:55 +02:00
fa4c58c8e0
Add icon to Eater 2024-04-15 23:50:39 +02:00
5a7847a2b0
Document Counter 2024-04-15 23:45:42 +02:00
e0cae47b29
Add custom icon for Collectable 2024-04-15 22:58:18 +02:00
8012c84292
Refactor Eater and Edible 2024-04-15 22:43:26 +02:00
97b415fabd
Cleanup and document Counter 2024-04-15 22:39:43 +02:00
85d487a56c
Make Collectable an Area2D 2024-04-15 22:39:06 +02:00
c12df50328
Remove CollisionShape2D from inside behaviours 2024-04-15 22:32:22 +02:00
0c7c4d581a
Remove tag parameter from Collectable.collected 2024-04-15 22:30:35 +02:00
0c2cefb255
Fix spawner sometimes failing to spawn 2024-04-15 21:51:24 +02:00
8ed5cccabb
Don't make sprites implode while being dragged 2024-04-15 21:27:23 +02:00
058a2a6ac9
Make gold play a sound on pickup 2024-04-15 06:21:36 +02:00
a894aa2018
Add Imp sprite and make it eat Sheep 2024-04-15 06:07:49 +02:00
2b513b8bb2
Create SpriteLeftRight behaviour 2024-04-15 05:43:07 +02:00
180e66e7fc
Merge branch 'main' of https://github.com/Steffo99/ld55 2024-04-15 03:06:33 +02:00
c3808090ff
Connect eaten signal for debug logging 2024-04-15 03:06:31 +02:00
fecacaf2aa
Add WIP DropOnFree 2024-04-15 03:05:35 +02:00
Lorenzo Rossi
c12ff464e2 Add eat_target and imp behaviour 2024-04-15 02:45:18 +02:00
5dd3c62410
Create Eater behaviour 2024-04-15 01:23:06 +02:00
b1ab4cc5c7
Create HuntTarget behaviour 2024-04-14 23:29:29 +02:00
05a0f84b70
Re-add layer to Collectable 2024-04-14 23:08:58 +02:00
df727592e0
Re-add layer to HoverDetector 2024-04-14 23:07:05 +02:00
Lorenzo Rossi
beb42d04ed Add cloud to spawn sheeps 2024-04-14 22:36:34 +02:00
15152dc638
Add script to `SpawnerChoice 2024-04-14 21:38:43 +02:00