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238 commits

Author SHA1 Message Date
6d30d123d6
Allow find_closest_target to find Draggables of any name 2024-04-20 02:23:45 +02:00
b222f9a7ff
Refactor Cursor to be an Area2D 2024-04-20 02:23:01 +02:00
3d9233f01f
Add a get_via_group method to Cursor 2024-04-20 02:17:40 +02:00
549dc2a1b3
Add Cursor to the cursor group 2024-04-20 02:16:39 +02:00
240314ca8e
Remove legacy CursorMagnet scene 2024-04-19 18:25:48 +02:00
0fa269cde5
Unset pickable from all Area2D 2024-04-19 18:25:39 +02:00
9c73dd7ebb
Change CharacterBody2D motion_mode for Imp and Sheep to FLOATING 2024-04-19 18:19:37 +02:00
da0180c5be
THINGS YAY 2024-04-19 04:30:35 +02:00
9739a089d5
Spawner: spawn things on self if no MainGame is found 2024-04-19 03:48:25 +02:00
ba8dd72ed5
Remove target parameter from spawn 2024-04-19 03:47:34 +02:00
fd91909d04
Setup a nice little scene 2024-04-19 03:46:21 +02:00
4b3e05b74f
Tweak a few more things 2024-04-19 03:39:07 +02:00
4fbf8c6d8d
Remove debug logging from Edible 2024-04-19 03:32:05 +02:00
496977996c
I got lost hunting for a bug and i forgor commits 2024-04-19 03:23:24 +02:00
9e85baa1cb
TrackerEdible do not log by default 2024-04-19 02:04:35 +02:00
91c4776a33
Remove debug logging from MoveStraight 2024-04-19 01:58:33 +02:00
7683d45747
Remove logging from MoveTowards 2024-04-19 01:57:26 +02:00
0b68127747
Remove logging signals from CursorDetector 2024-04-19 01:56:46 +02:00
d270501f08
Remove unused test behaviours 2024-04-19 01:56:03 +02:00
ed6047834a
Remove debug logging from CursorDetector 2024-04-19 01:55:25 +02:00
3d5bb824b7
Fix signals in Imp 2024-04-19 01:54:36 +02:00
26ec8320d2
Have Random.sample return null when the given array is empty 2024-04-19 01:54:25 +02:00
081a4f905d
Remove more unused references in Imp 2024-04-19 01:52:35 +02:00
2b39bb4551
Add a log_priority method to log the priority of a specific node 2024-04-19 01:50:53 +02:00
1100f60db8
Remove debug logging from Priority 2024-04-19 01:49:49 +02:00
782d752c3e
Remove debug logging from SamplerPriority 2024-04-19 01:49:22 +02:00
c2dd8a61cd
Fix TrackerEdible still looking for tag instead of diet 2024-04-19 01:48:11 +02:00
4f89893c29
Remove some more references to Draggable 2024-04-19 01:47:34 +02:00
c20eb76fb9
Again, remove Draggable from Imp 2024-04-19 01:46:25 +02:00
3b761f2611
Attempt 1 at re-implementing an hunting Imp 2024-04-19 01:45:43 +02:00
70aad55a41
Sheep is a &Meat diet 2024-04-19 01:41:30 +02:00
a1053e13a9
Temporarily remove Draggable from Sheep 2024-04-19 01:33:44 +02:00
f1871a02ae
Rename methods and improve Priority 2024-04-19 01:30:03 +02:00
32e00ede01
Improve and cleanup Sampler and SamplerPriority 2024-04-19 01:26:02 +02:00
564477e5e9
Improve Priority with some suggestions by @SnowyCoder 2024-04-19 01:22:03 +02:00
4fee4d5648
Remove Draggable from Sheep as it isn't working right now 2024-04-17 05:54:16 +02:00
8142f399bd
Add TimerStddev 2024-04-17 05:45:34 +02:00
8278a55069
It works 2024-04-17 05:29:45 +02:00
3341c86e39
Sheep now work! Almost. Missing speed. 2024-04-17 05:26:13 +02:00
17e87b06d0
Alter Move a bit... 2024-04-17 05:01:02 +02:00
1f8a553294
Implement the new behaviour system on Sheep to test it out 2024-04-17 04:52:11 +02:00
6328c2ef0d
Create VSCode run configs 2024-04-17 04:14:50 +02:00
44f5556e74
Delete SkitterFromMouse 2024-04-17 01:54:12 +02:00
382fe80266
Rename EdibleTracker to TrackerEdible 2024-04-17 01:10:03 +02:00
3c0439b2a0
Create Priority and SamplerPriority 2024-04-17 00:55:17 +02:00
54076eea57
Remove unnecessary icon definitions 2024-04-16 19:52:16 +02:00
9c84295ac6
Fix AIHunterErratic and AIHunterPersistent node names 2024-04-16 05:09:31 +02:00
f1ca11d887
Create Samplers 2024-04-16 05:08:25 +02:00
69b08c09e7
Create Move and MoveStraight and refactor MoveTowards 2024-04-16 04:29:34 +02:00
fd0d973658
Remove MoveTowardsMouse and MoveTowardsTarget 2024-04-16 04:04:46 +02:00