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220 commits

Author SHA1 Message Date
d270501f08
Remove unused test behaviours 2024-04-19 01:56:03 +02:00
ed6047834a
Remove debug logging from CursorDetector 2024-04-19 01:55:25 +02:00
3d5bb824b7
Fix signals in Imp 2024-04-19 01:54:36 +02:00
26ec8320d2
Have Random.sample return null when the given array is empty 2024-04-19 01:54:25 +02:00
081a4f905d
Remove more unused references in Imp 2024-04-19 01:52:35 +02:00
2b39bb4551
Add a log_priority method to log the priority of a specific node 2024-04-19 01:50:53 +02:00
1100f60db8
Remove debug logging from Priority 2024-04-19 01:49:49 +02:00
782d752c3e
Remove debug logging from SamplerPriority 2024-04-19 01:49:22 +02:00
c2dd8a61cd
Fix TrackerEdible still looking for tag instead of diet 2024-04-19 01:48:11 +02:00
4f89893c29
Remove some more references to Draggable 2024-04-19 01:47:34 +02:00
c20eb76fb9
Again, remove Draggable from Imp 2024-04-19 01:46:25 +02:00
3b761f2611
Attempt 1 at re-implementing an hunting Imp 2024-04-19 01:45:43 +02:00
70aad55a41
Sheep is a &Meat diet 2024-04-19 01:41:30 +02:00
a1053e13a9
Temporarily remove Draggable from Sheep 2024-04-19 01:33:44 +02:00
f1871a02ae
Rename methods and improve Priority 2024-04-19 01:30:03 +02:00
32e00ede01
Improve and cleanup Sampler and SamplerPriority 2024-04-19 01:26:02 +02:00
564477e5e9
Improve Priority with some suggestions by @SnowyCoder 2024-04-19 01:22:03 +02:00
4fee4d5648
Remove Draggable from Sheep as it isn't working right now 2024-04-17 05:54:16 +02:00
8142f399bd
Add TimerStddev 2024-04-17 05:45:34 +02:00
8278a55069
It works 2024-04-17 05:29:45 +02:00
3341c86e39
Sheep now work! Almost. Missing speed. 2024-04-17 05:26:13 +02:00
17e87b06d0
Alter Move a bit... 2024-04-17 05:01:02 +02:00
1f8a553294
Implement the new behaviour system on Sheep to test it out 2024-04-17 04:52:11 +02:00
6328c2ef0d
Create VSCode run configs 2024-04-17 04:14:50 +02:00
44f5556e74
Delete SkitterFromMouse 2024-04-17 01:54:12 +02:00
382fe80266
Rename EdibleTracker to TrackerEdible 2024-04-17 01:10:03 +02:00
3c0439b2a0
Create Priority and SamplerPriority 2024-04-17 00:55:17 +02:00
54076eea57
Remove unnecessary icon definitions 2024-04-16 19:52:16 +02:00
9c84295ac6
Fix AIHunterErratic and AIHunterPersistent node names 2024-04-16 05:09:31 +02:00
f1ca11d887
Create Samplers 2024-04-16 05:08:25 +02:00
69b08c09e7
Create Move and MoveStraight and refactor MoveTowards 2024-04-16 04:29:34 +02:00
fd0d973658
Remove MoveTowardsMouse and MoveTowardsTarget 2024-04-16 04:04:46 +02:00
5e7fde7999
Make sure Imp still loads, even if some pieces are missing 2024-04-16 03:57:04 +02:00
36c1743979
Break Draggable 2024-04-16 03:56:46 +02:00
6d5360ec35
Remove unused SpawnerFree 2024-04-16 03:20:02 +02:00
b172e919d9
Refactor SpawnerChoice 2024-04-16 03:11:57 +02:00
10f17c1e9e
Refactor Spawner 2024-04-16 03:02:19 +02:00
a3d98df9ff
Refactor movement and entity logic 2024-04-16 02:47:31 +02:00
d0546fb5d1
Place Cursor in the System collision layer 2024-04-16 02:19:01 +02:00
2286009079
Add Random.sample function 2024-04-16 02:18:47 +02:00
d222e8c066
Refactor MoveTowards so that it only handles deciding a direction 2024-04-16 01:57:22 +02:00
e2f4ad461e
Refactor HoverDetector into CursorDetector 2024-04-16 01:56:46 +02:00
446083dd73
Create Cursor matching mouse position on every physics timestep 2024-04-16 01:44:06 +02:00
fa502ba267
Refactor Hunter into EdibleTracker 2024-04-16 00:20:21 +02:00
db1805eec5
Add icon to HoverDetector 2024-04-16 00:17:10 +02:00
deff3534c8
Add debug logging on Edible.eaten 2024-04-16 00:16:57 +02:00
ac4817cf3d
Add an icon to Edible 2024-04-16 00:04:55 +02:00
fa4c58c8e0
Add icon to Eater 2024-04-15 23:50:39 +02:00
5625fe0651
Import flower sprites 2024-04-15 23:46:03 +02:00
ba2bcfb240
Merge branch 'main' of https://github.com/Steffo99/ld55 2024-04-15 23:45:45 +02:00