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f1871a02ae
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Rename methods and improve Priority
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2024-04-19 01:30:03 +02:00 |
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32e00ede01
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Improve and cleanup Sampler and SamplerPriority
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2024-04-19 01:26:02 +02:00 |
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564477e5e9
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Improve Priority with some suggestions by @SnowyCoder
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2024-04-19 01:22:03 +02:00 |
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8142f399bd
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Add TimerStddev
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2024-04-17 05:45:34 +02:00 |
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8278a55069
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It works
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2024-04-17 05:29:45 +02:00 |
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3341c86e39
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Sheep now work! Almost. Missing speed.
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2024-04-17 05:26:13 +02:00 |
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17e87b06d0
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Alter Move a bit...
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2024-04-17 05:01:02 +02:00 |
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1f8a553294
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Implement the new behaviour system on Sheep to test it out
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2024-04-17 04:52:11 +02:00 |
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44f5556e74
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Delete SkitterFromMouse
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2024-04-17 01:54:12 +02:00 |
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382fe80266
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Rename EdibleTracker to TrackerEdible
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2024-04-17 01:10:03 +02:00 |
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3c0439b2a0
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Create Priority and SamplerPriority
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2024-04-17 00:55:17 +02:00 |
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54076eea57
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Remove unnecessary icon definitions
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2024-04-16 19:52:16 +02:00 |
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9c84295ac6
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Fix AIHunterErratic and AIHunterPersistent node names
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2024-04-16 05:09:31 +02:00 |
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f1ca11d887
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Create Sampler s
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2024-04-16 05:08:25 +02:00 |
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69b08c09e7
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Create Move and MoveStraight and refactor MoveTowards
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2024-04-16 04:29:34 +02:00 |
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fd0d973658
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Remove MoveTowardsMouse and MoveTowardsTarget
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2024-04-16 04:04:46 +02:00 |
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36c1743979
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Break Draggable
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2024-04-16 03:56:46 +02:00 |
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6d5360ec35
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Remove unused SpawnerFree
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2024-04-16 03:20:02 +02:00 |
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b172e919d9
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Refactor SpawnerChoice
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2024-04-16 03:11:57 +02:00 |
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10f17c1e9e
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Refactor Spawner
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2024-04-16 03:02:19 +02:00 |
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a3d98df9ff
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Refactor movement and entity logic
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2024-04-16 02:47:31 +02:00 |
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d222e8c066
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Refactor MoveTowards so that it only handles deciding a direction
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2024-04-16 01:57:22 +02:00 |
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e2f4ad461e
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Refactor HoverDetector into CursorDetector
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2024-04-16 01:56:46 +02:00 |
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fa502ba267
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Refactor Hunter into EdibleTracker
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2024-04-16 00:20:21 +02:00 |
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db1805eec5
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Add icon to HoverDetector
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2024-04-16 00:17:10 +02:00 |
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deff3534c8
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Add debug logging on Edible.eaten
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2024-04-16 00:16:57 +02:00 |
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ac4817cf3d
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Add an icon to Edible
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2024-04-16 00:04:55 +02:00 |
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fa4c58c8e0
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Add icon to Eater
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2024-04-15 23:50:39 +02:00 |
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5a7847a2b0
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Document Counter
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2024-04-15 23:45:42 +02:00 |
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e0cae47b29
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Add custom icon for Collectable
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2024-04-15 22:58:18 +02:00 |
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8012c84292
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Refactor Eater and Edible
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2024-04-15 22:43:26 +02:00 |
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97b415fabd
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Cleanup and document Counter
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2024-04-15 22:39:43 +02:00 |
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85d487a56c
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Make Collectable an Area2D
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2024-04-15 22:39:06 +02:00 |
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c12df50328
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Remove CollisionShape2D from inside behaviours
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2024-04-15 22:32:22 +02:00 |
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0c7c4d581a
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Remove tag parameter from Collectable.collected
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2024-04-15 22:30:35 +02:00 |
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0c2cefb255
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Fix spawner sometimes failing to spawn
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2024-04-15 21:51:24 +02:00 |
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8ed5cccabb
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Don't make sprites implode while being dragged
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2024-04-15 21:27:23 +02:00 |
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058a2a6ac9
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Make gold play a sound on pickup
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2024-04-15 06:21:36 +02:00 |
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a894aa2018
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Add Imp sprite and make it eat Sheep
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2024-04-15 06:07:49 +02:00 |
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2b513b8bb2
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Create SpriteLeftRight behaviour
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2024-04-15 05:43:07 +02:00 |
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180e66e7fc
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Merge branch 'main' of https://github.com/Steffo99/ld55
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2024-04-15 03:06:33 +02:00 |
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c3808090ff
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Connect eaten signal for debug logging
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2024-04-15 03:06:31 +02:00 |
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fecacaf2aa
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Add WIP DropOnFree
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2024-04-15 03:05:35 +02:00 |
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Lorenzo Rossi
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c12ff464e2
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Add eat_target and imp behaviour
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2024-04-15 02:45:18 +02:00 |
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5dd3c62410
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Create Eater behaviour
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2024-04-15 01:23:06 +02:00 |
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b1ab4cc5c7
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Create HuntTarget behaviour
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2024-04-14 23:29:29 +02:00 |
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05a0f84b70
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Re-add layer to Collectable
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2024-04-14 23:08:58 +02:00 |
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df727592e0
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Re-add layer to HoverDetector
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2024-04-14 23:07:05 +02:00 |
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Lorenzo Rossi
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beb42d04ed
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Add cloud to spawn sheeps
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2024-04-14 22:36:34 +02:00 |
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15152dc638
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Add script to `SpawnerChoice
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2024-04-14 21:38:43 +02:00 |
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