Matteo Balugani
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307f416951
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pericolo
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2023-10-02 21:29:05 +02:00 |
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d725b79f4e
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Prevent spawning during a purchase
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2023-10-02 18:46:09 +02:00 |
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63de9308a5
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Fix more collision layer stuff
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2023-10-02 18:36:55 +02:00 |
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c5176574e8
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The Big Cleanup (tm)
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2023-10-02 02:53:12 +02:00 |
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4cb232fb38
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Tweak stuff but i forgot which
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2023-10-02 00:57:55 +02:00 |
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b713c3acb9
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WIP stuff just for merge
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2023-10-01 23:57:00 +02:00 |
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Matteo Balugani
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29712fb69d
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?
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2023-10-01 22:36:26 +02:00 |
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2d864c8c28
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Fix spawned signal parameter type
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2023-10-01 02:57:06 +02:00 |
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227487f58c
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Use bitwise and for spawner overlap collision mask
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2023-10-01 02:47:54 +02:00 |
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5f3e361a9d
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Remove hit buffer print log
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2023-10-01 02:41:49 +02:00 |
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8e83184150
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Add spawned signal to spawner
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2023-10-01 02:41:39 +02:00 |
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e80e81b938
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Buffer area overlapping bodies as well so spawns are more natural
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2023-10-01 02:38:27 +02:00 |
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c9c57a1ff9
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Add spawn randomization
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2023-10-01 02:27:49 +02:00 |
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a10335c0b9
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Spawn coins at random positions along the shape extents
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2023-10-01 02:18:08 +02:00 |
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abfadcee49
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Do not use clampi to keep code simple
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2023-10-01 01:59:28 +02:00 |
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265da5fe50
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Cache $Area reference in Spawner
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2023-10-01 01:58:46 +02:00 |
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cc60fc1ff9
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Buffer coin spawns
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2023-10-01 01:56:54 +02:00 |
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f844cd02d2
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Configure spawners
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2023-10-01 01:33:54 +02:00 |
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Matteo Balugani
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be64f3d8d7
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implemented logic for manual and automatic spawner
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2023-10-01 00:25:13 +02:00 |
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0f51e2e8d6
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Prevent spawn if coins would overlap
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2023-10-01 00:05:15 +02:00 |
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bf6541fe60
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Implement gravity from gyro (and more phys tweaks)
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2023-09-30 23:13:55 +02:00 |
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5f5337c91f
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"Fix" physics
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2023-09-30 22:53:38 +02:00 |
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Matteo Balugani
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ff2137367f
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made basic spawner
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2023-09-30 20:16:14 +02:00 |
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