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17e87b06d0
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Alter Move a bit...
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2024-04-17 05:01:02 +02:00 |
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1f8a553294
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Implement the new behaviour system on Sheep to test it out
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2024-04-17 04:52:11 +02:00 |
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6328c2ef0d
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Create VSCode run configs
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2024-04-17 04:14:50 +02:00 |
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44f5556e74
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Delete SkitterFromMouse
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2024-04-17 01:54:12 +02:00 |
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382fe80266
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Rename EdibleTracker to TrackerEdible
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2024-04-17 01:10:03 +02:00 |
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3c0439b2a0
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Create Priority and SamplerPriority
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2024-04-17 00:55:17 +02:00 |
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54076eea57
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Remove unnecessary icon definitions
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2024-04-16 19:52:16 +02:00 |
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9c84295ac6
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Fix AIHunterErratic and AIHunterPersistent node names
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2024-04-16 05:09:31 +02:00 |
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f1ca11d887
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Create Sampler s
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2024-04-16 05:08:25 +02:00 |
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69b08c09e7
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Create Move and MoveStraight and refactor MoveTowards
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2024-04-16 04:29:34 +02:00 |
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fd0d973658
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Remove MoveTowardsMouse and MoveTowardsTarget
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2024-04-16 04:04:46 +02:00 |
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5e7fde7999
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Make sure Imp still loads, even if some pieces are missing
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2024-04-16 03:57:04 +02:00 |
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36c1743979
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Break Draggable
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2024-04-16 03:56:46 +02:00 |
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6d5360ec35
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Remove unused SpawnerFree
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2024-04-16 03:20:02 +02:00 |
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b172e919d9
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Refactor SpawnerChoice
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2024-04-16 03:11:57 +02:00 |
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10f17c1e9e
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Refactor Spawner
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2024-04-16 03:02:19 +02:00 |
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a3d98df9ff
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Refactor movement and entity logic
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2024-04-16 02:47:31 +02:00 |
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d0546fb5d1
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Place Cursor in the System collision layer
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2024-04-16 02:19:01 +02:00 |
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2286009079
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Add Random.sample function
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2024-04-16 02:18:47 +02:00 |
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d222e8c066
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Refactor MoveTowards so that it only handles deciding a direction
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2024-04-16 01:57:22 +02:00 |
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e2f4ad461e
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Refactor HoverDetector into CursorDetector
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2024-04-16 01:56:46 +02:00 |
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446083dd73
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Create Cursor matching mouse position on every physics timestep
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2024-04-16 01:44:06 +02:00 |
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fa502ba267
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Refactor Hunter into EdibleTracker
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2024-04-16 00:20:21 +02:00 |
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db1805eec5
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Add icon to HoverDetector
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2024-04-16 00:17:10 +02:00 |
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deff3534c8
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Add debug logging on Edible.eaten
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2024-04-16 00:16:57 +02:00 |
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ac4817cf3d
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Add an icon to Edible
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2024-04-16 00:04:55 +02:00 |
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fa4c58c8e0
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Add icon to Eater
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2024-04-15 23:50:39 +02:00 |
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5625fe0651
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Import flower sprites
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2024-04-15 23:46:03 +02:00 |
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ba2bcfb240
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Merge branch 'main' of https://github.com/Steffo99/ld55
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2024-04-15 23:45:45 +02:00 |
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5a7847a2b0
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Document Counter
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2024-04-15 23:45:42 +02:00 |
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1b154d9671
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Exclude behaviours/*.svg files from VSCode
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2024-04-15 23:44:33 +02:00 |
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e0cae47b29
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Add custom icon for Collectable
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2024-04-15 22:58:18 +02:00 |
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Caterina Gazzotti
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20f10c901d
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Merge branch 'main' of https://github.com/Steffo99/ld55
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2024-04-15 22:57:04 +02:00 |
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Caterina Gazzotti
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9e54be8a74
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Add flower images
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2024-04-15 22:57:01 +02:00 |
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8012c84292
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Refactor Eater and Edible
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2024-04-15 22:43:26 +02:00 |
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97b415fabd
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Cleanup and document Counter
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2024-04-15 22:39:43 +02:00 |
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85d487a56c
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Make Collectable an Area2D
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2024-04-15 22:39:06 +02:00 |
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c12df50328
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Remove CollisionShape2D from inside behaviours
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2024-04-15 22:32:22 +02:00 |
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0c7c4d581a
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Remove tag parameter from Collectable.collected
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2024-04-15 22:30:35 +02:00 |
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7c1907325a
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Import new songs
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2024-04-15 22:29:10 +02:00 |
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2da5880687
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Merge branch 'main' of https://github.com/Steffo99/ld55
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2024-04-15 22:20:15 +02:00 |
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fb78e3f001
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Add a couple of sheep animations
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2024-04-15 22:20:13 +02:00 |
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034bdc6bd0
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Make Imp spawn Gold periodically
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2024-04-15 21:51:40 +02:00 |
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0c2cefb255
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Fix spawner sometimes failing to spawn
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2024-04-15 21:51:24 +02:00 |
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Caterina Gazzotti
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c1a1a024cf
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Merge branch 'main' of https://github.com/Steffo99/ld55
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2024-04-15 21:40:03 +02:00 |
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Caterina Gazzotti
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dcb58de847
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Add main theme layer's song
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2024-04-15 21:40:01 +02:00 |
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8ed5cccabb
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Don't make sprites implode while being dragged
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2024-04-15 21:27:23 +02:00 |
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4d21559024
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Import new sounds
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2024-04-15 21:25:50 +02:00 |
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572b9a5bea
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Merge branch 'main' of https://github.com/Steffo99/ld55
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2024-04-15 21:24:40 +02:00 |
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db86924613
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Add postprocessing shader toggle
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2024-04-15 21:24:38 +02:00 |
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