|
a9ac5714ba
|
Significantly improve Z indexes
|
2024-04-29 03:20:27 +02:00 |
|
|
ad6683aaf1
|
Make more entities sacrificable
Recipes should be tweaked
|
2024-04-29 02:53:09 +02:00 |
|
|
9faaddbcc9
|
Make imps sacrificable
|
2024-04-29 02:46:51 +02:00 |
|
|
63c16c27fb
|
Tweak collisions to not sacrifice dragged entities
|
2024-04-29 01:42:13 +02:00 |
|
|
872ce5673f
|
Complete new summoning circle customizer
|
2024-04-29 01:29:33 +02:00 |
|
|
872ff3c6b6
|
Convert Sacrificable 's enum into a StringName
Sigh, Godot displays an array of enums as ints...
|
2024-04-28 19:43:10 +02:00 |
|
|
8fb258b493
|
Start refactoring SummoningCircle
|
2024-04-28 19:21:22 +02:00 |
|
|
948234d7f3
|
Use %scene-unique name for referencing SummoningCircle 's Spawner
|
2024-04-28 17:43:28 +02:00 |
|
|
f4993f43e2
|
Rename SacrificeCircle to SummoningCircle
|
2024-04-28 17:42:54 +02:00 |
|
|
74b01ffa00
|
Remove sacrifices array cache from SummoningCircle
|
2024-04-28 17:42:35 +02:00 |
|
|
f79a358d72
|
Remove type from SacrificeStone.sacrifice_changed
|
2024-04-28 17:35:39 +02:00 |
|
|
12b7741a8a
|
Rename Demoncircle to Sprite
|
2024-04-28 17:34:47 +02:00 |
|
|
5814c892af
|
Reposition SummoningStone s to be aligned with the new sprite scale
|
2024-04-28 17:29:00 +02:00 |
|
|
07f40806be
|
Move Sprite outside of the StoneArea
|
2024-04-28 17:12:41 +02:00 |
|
|
afeede2bea
|
Rename TrackerMeat to TrackerTrap
|
2024-04-28 17:08:29 +02:00 |
|
|
c2e77c55c4
|
Rename and document some bits of SacrificeStone
|
2024-04-28 17:06:44 +02:00 |
|
|
c606f6b95f
|
Do not track the MonsterType in SacrificeStone , so that a monster can have multiple
It's not a big performance cost anyways
|
2024-04-28 11:35:28 +02:00 |
|
|
a7f00b222d
|
Document SacrificeStone
|
2024-04-28 11:33:18 +02:00 |
|
|
ec9dab0790
|
Rename MonsterType to Sacrificable
|
2024-04-28 11:23:07 +02:00 |
|
|
efe93de640
|
Make the SacrificeStone capture area visible with visible collision shapes
|
2024-04-28 11:15:18 +02:00 |
|
|
26132848c2
|
Change the type of current_monster to PhysicsBody2D
|
2024-04-28 11:09:31 +02:00 |
|
|
ce0df48674
|
Add a couple newlines in SacrificeStone
|
2024-04-28 11:09:00 +02:00 |
|
|
a9b58fabb7
|
Double SacrificeStone sprite size
|
2024-04-28 11:05:12 +02:00 |
|
|
0adbcb405e
|
Merge branch 'main' of https://github.com/Steffo99/ld55
|
2024-04-28 10:52:23 +02:00 |
|
|
3362124bc5
|
I made BetterCharacterBody2D and then forgot to commit
|
2024-04-28 10:52:21 +02:00 |
|
Lorenzo Rossi
|
cc08edca99
|
Add summoning circle
|
2024-04-27 20:12:03 +02:00 |
|
Lorenzo Rossi
|
4944333706
|
Add sacrifical stone for sheeps & ZIndex enum
|
2024-04-27 15:32:57 +02:00 |
|
|
8b50656df5
|
Add all entities
|
2024-04-26 03:57:07 +02:00 |
|
|
b8e5b07224
|
Add some more interesting movement to Chupacabra
|
2024-04-26 02:43:07 +02:00 |
|
|
d3480156b0
|
Fix sheep shape scale
|
2024-04-26 02:02:11 +02:00 |
|
|
b35737c745
|
Remove gold spawner from Chupacabra
|
2024-04-26 01:59:47 +02:00 |
|
|
41ca94f6b6
|
Add slight sheep drag wobble
|
2024-04-26 01:57:57 +02:00 |
|
|
ab53a28401
|
Add chupacabra drag animations
|
2024-04-26 01:56:04 +02:00 |
|
Maxim Lobovsky
|
08f27bc89c
|
Add Cthulhu sprites
|
2024-04-26 01:53:56 +02:00 |
|
Maxim Lobovsky
|
ca12b3ebd5
|
Add chupacabra sprites
|
2024-04-26 01:46:13 +02:00 |
|
Maxim Lobovsky
|
2b6919a532
|
Add watcher sprites
|
2024-04-26 01:39:35 +02:00 |
|
|
8e51760ec3
|
Add imp drag animation
Co-authored-by: Maxim Lobovsky <mex.lobo@mail.ru>
|
2024-04-26 01:38:44 +02:00 |
|
|
56a39892e0
|
Add sheep drag animation
Co-authored-by: Maxim Lobovsky <mex.lobo@mail.ru>
|
2024-04-26 01:38:30 +02:00 |
|
|
60d17f91c4
|
forgor to commit
|
2024-04-26 01:34:56 +02:00 |
|
|
a010f623dd
|
Implement Chupacabra
|
2024-04-24 05:26:50 +02:00 |
|
|
60fb711f4f
|
Increase Sheep IdlePriority to 10
|
2024-04-24 05:16:09 +02:00 |
|
|
f01f1f09e6
|
Rename the Imp/GoldSpawner/Timer
|
2024-04-24 05:11:41 +02:00 |
|
|
f8f9fa6984
|
Add GoldCounter
|
2024-04-24 04:55:31 +02:00 |
|
|
93c3e734f1
|
Make Gold feel more satisfying to collect
|
2024-04-24 04:35:35 +02:00 |
|
|
70bc60a8e8
|
Add animations!
|
2024-04-24 04:16:09 +02:00 |
|
|
7b54a55dd5
|
Use inheritance properly (oops, my fault!)
|
2024-04-23 09:43:17 +02:00 |
|
|
1abd1c1ec3
|
Move the autosetup code up to SamplerPriority
|
2024-04-23 09:28:45 +02:00 |
|
Lorenzo Rossi
|
5a28feb2ca
|
Remove priority backref
|
2024-04-23 00:13:54 +02:00 |
|
|
c48273bd6e
|
Add a couple more sounds
|
2024-04-22 01:21:19 +02:00 |
|
|
267682d28c
|
Tweak physics again a bit
|
2024-04-22 01:05:21 +02:00 |
|