|
3e9b1a74a0
|
Fix chupacabra always having monocle and hat
|
2024-05-02 05:07:11 +02:00 |
|
|
eb5c3590ab
|
Tweaks and audios
|
2024-05-02 05:00:02 +02:00 |
|
|
774db60f4b
|
Tweak some stuff
|
2024-05-02 04:38:49 +02:00 |
|
|
7e7eba4869
|
Add summoning animation
|
2024-05-02 04:33:31 +02:00 |
|
|
7861c3d44d
|
Remove debug logging
|
2024-05-02 03:39:54 +02:00 |
|
|
ae06e7cce9
|
fix yindex
|
2024-05-02 03:36:23 +02:00 |
|
|
349d49a641
|
Make cursor indicate the possible interaction
|
2024-05-02 02:32:14 +02:00 |
|
|
cbfb6a13d6
|
Create menu screen
|
2024-05-02 01:10:40 +02:00 |
|
|
0886a25969
|
Change game name to "Hella Farm"
Co-authored-by: Lorenzo Rossi <snowycoder@gmail.com>
|
2024-05-02 00:35:09 +02:00 |
|
|
91ed116cd5
|
Update NOTICE.md
|
2024-05-01 06:37:18 +02:00 |
|
|
4ea9ad3c2e
|
boh
|
2024-05-01 06:35:33 +02:00 |
|
|
cef186318d
|
slow
|
2024-05-01 06:28:15 +02:00 |
|
|
fe402419cb
|
bfbnsdfngjdsfngj
|
2024-05-01 06:26:30 +02:00 |
|
|
98a457262c
|
Make Cthulhu eat other demons
|
2024-05-01 05:11:17 +02:00 |
|
|
5b5f6317cd
|
Remove spawning sheep via cursor
|
2024-05-01 05:03:11 +02:00 |
|
|
31dc930ec1
|
Add barn
Co-authored-by: Maxim Lobovsky <mex.lobo@mail.ru>
|
2024-05-01 05:01:38 +02:00 |
|
|
acf96de7fc
|
idk something is broken
|
2024-04-30 06:00:53 +02:00 |
|
|
dfb6b96041
|
cool stuff
|
2024-04-30 05:49:36 +02:00 |
|
|
dc1a239471
|
Make entities put on hat and monocle
|
2024-04-30 05:17:57 +02:00 |
|
|
4ddb1a36a7
|
Make watcher eat stuff that's being dragged
|
2024-04-30 04:49:00 +02:00 |
|
|
229fc6f992
|
Make chupacabra a menace
|
2024-04-30 04:38:27 +02:00 |
|
|
cfacba4f89
|
Fix watcher zindex
|
2024-04-30 03:06:55 +02:00 |
|
|
a508ef5490
|
idr
|
2024-04-30 03:06:20 +02:00 |
|
|
af1cb67796
|
Add Watcher movement
|
2024-04-30 02:47:59 +02:00 |
|
|
d672c94d78
|
baba is me
|
2024-04-29 06:22:22 +02:00 |
|
|
8d627efcc9
|
Add music and fix things
|
2024-04-29 06:22:15 +02:00 |
|
|
6c3bfb3bf8
|
Use slide instead of bounce for collisions
|
2024-04-29 05:50:49 +02:00 |
|
|
b580dfd65e
|
Implement trees
Co-authored-by: Maxim Lobovsky <mex.lobo@mail.ru>
|
2024-04-29 05:48:14 +02:00 |
|
|
6bbd7f1f85
|
Increase ZIndex of shape to make it visible in debug mode
|
2024-04-29 05:38:35 +02:00 |
|
|
532f3a9eed
|
Add new flowers
|
2024-04-29 05:35:20 +02:00 |
|
|
70f6f10640
|
Further sound and zindex stuff
|
2024-04-29 03:33:43 +02:00 |
|
|
a9ac5714ba
|
Significantly improve Z indexes
|
2024-04-29 03:20:27 +02:00 |
|
|
ad6683aaf1
|
Make more entities sacrificable
Recipes should be tweaked
|
2024-04-29 02:53:09 +02:00 |
|
|
9faaddbcc9
|
Make imps sacrificable
|
2024-04-29 02:46:51 +02:00 |
|
|
63c16c27fb
|
Tweak collisions to not sacrifice dragged entities
|
2024-04-29 01:42:13 +02:00 |
|
|
75c3096b31
|
Make _on_sacrifice_changed more efficient
|
2024-04-29 01:42:00 +02:00 |
|
|
872ce5673f
|
Complete new summoning circle customizer
|
2024-04-29 01:29:33 +02:00 |
|
|
91c94d91eb
|
Spawner : Don't spawn anything if no scene is set
|
2024-04-29 01:23:31 +02:00 |
|
|
c423369de3
|
Fix typo in the name of the Sacrificable.sacrifice function
|
2024-04-29 00:32:33 +02:00 |
|
|
602e7f1f70
|
Change SummoningRecipe to Node
|
2024-04-28 23:46:36 +02:00 |
|
|
8ca2325f22
|
Create SummoningRecipe
|
2024-04-28 23:41:01 +02:00 |
|
|
872ff3c6b6
|
Convert Sacrificable 's enum into a StringName
Sigh, Godot displays an array of enums as ints...
|
2024-04-28 19:43:10 +02:00 |
|
|
8fb258b493
|
Start refactoring SummoningCircle
|
2024-04-28 19:21:22 +02:00 |
|
|
948234d7f3
|
Use %scene-unique name for referencing SummoningCircle 's Spawner
|
2024-04-28 17:43:28 +02:00 |
|
|
f4993f43e2
|
Rename SacrificeCircle to SummoningCircle
|
2024-04-28 17:42:54 +02:00 |
|
|
74b01ffa00
|
Remove sacrifices array cache from SummoningCircle
|
2024-04-28 17:42:35 +02:00 |
|
|
e71d872a5f
|
Make Enums inherit from RefCounted instead of Node
|
2024-04-28 17:37:59 +02:00 |
|
|
f79a358d72
|
Remove type from SacrificeStone.sacrifice_changed
|
2024-04-28 17:35:39 +02:00 |
|
|
12b7741a8a
|
Rename Demoncircle to Sprite
|
2024-04-28 17:34:47 +02:00 |
|
|
12e133643e
|
Add SummoningCircle to MainGame
|
2024-04-28 17:30:24 +02:00 |
|